1+1=3: How building mobile games with an indigenous lens can improve the environment and health outcomes for communities.

Using gamification as a tool for understanding environmental systems, highlighting the importance of indigenous knowledge and collecting data to influence policy change and create real-world outcomes.

What's it all about?

The perception of gaming often comes with a great number of negative associations. The general image of the gamer being a nerd fixated on their screen or device, wasting time engaging in pointless, antisocial activities. Nowadays gaming is bigger than ever, yet its stigma of antisocial behaviour and pointless entertainment remains. So, how can gamers and mobile games be used to guide economic change and generate real-world outcomes?

This session explores the link between gaming, the environment, and indigenous knowledge with an in-depth look at:

Using gamification to influence components of the current systems we operate in Education through gaming with an indigenous lens, ensuring local communities are at the forefront of the design process.

 

This event is being held at the Waikanae Surf Life Saving Club, 280E Grey Street, Gisborne, Tairāwhiti and can be attended physically or virtually. 

You can drop into this event at any time.

Register

Monday 27 Jul
3:00pm - 4:00pm

Free event
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Speakers

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Amber Taylor

Co-Founder and CEO of ARA Journeys

Co-Founder and CEO of ARA Journeys, Amber Taylor (Ngāti Mutunga, Ngāti Whātua, Te Rarawa, Ngapuhi) is obsessed with building mobile data platforms, robots, and developing opportunities that support Māori and Pasifika students interested in digital technologies.
ARA Journeys builds mobile games that blend the digital world with te taiao and te ao Māori. Their gaming platforms utilise augmented and mixed realities and are designed to collect data across multiple channels, providing insights into the mental, physical and environmental wellbeing of communities. ARA built the first bilingual te reo Māori and English augmented reality game, were a finalist of the 2019 NZ HiTech Awards, finalist of the 2019 Callaghan Innovation CPrize Challenge, and only New Zealand company invited to showcase at the 2019 RISE tech conference in Hong Kong.
Amber is the Auckland Regional Ambassador for the National Digital Forum (Ministry for Culture & Heritage), member of the Polynesian Creative Cluster (North Asia CAPE), member of the Young Business Leaders Initiative (Ministry for Foreign Affairs and Trade) and New Zealand scout for the USA Female Founded Club.

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Brought to you by
Trust Tairawhiti logo Ara Journeys logo
  • Artificial Intelligence
  • AR/VR
  • CreativeTech
  • Education Technology
  • Internet of Things
  • Information and communications technology
  • Other
  • Workshop / Seminar
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