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ByteEd Play Code Learn: Dinosaur Steps - teaching and learning with AR

Introducing ByteEd's Play Code Learn STEM kit series, teaching computational thinking through innovative technologies & play based learning.

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Date and time:

Mon 16 May 4:00 PM - 5:00 PM

Wed 18 May 9:00 AM - 10:00 AM

Thu 19 May 7:00 PM - 8:00 PM




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ByteEd Play Code Learn: Dinosaur Steps - teaching and learning with AR

An introduction to Play Code Learn Dinosaur Series by ByteEd.

Explore a new and innovative way to teach computational thinking and digital technologies to our tamariki. This resource has been developed by a team of prize winning Technology educationalists and experienced programmers in Virtual Reality (VR) and Augmented Reality (AR) in New Zealand.

The Play Code Learn series of kits have been developed using the latest ideology and educational pedagogies for computer science and learning with younger primary-aged students. They can be used to teach digital technologies (DT) in schools for student-led or teacher-taught activities, or can be used at home by children and whānau.

The kits use a STEM-based approach to learning and are very 'hands on' with ākonga engagement deepened through the use of a practical kit that introduces and develops understanding of algorithms and an AR app that takes students to the next stage of DT understanding and knowledge with programming & AR. They 'hook' children into learning with a series of fun (and cute) dinosaur characters and our hero of the kits, Explorer Ed the robot!

In the webinar you will meet the designers and creators of the Play Code Learn kits and explore how this brand new resource can help and support all children and their communities. You will meet the dinosaurs in our own Virtual world and then explore the Play Code Learn kits (what is in each kit, how it can be used to teach, how it is completely different to other tools on the market and how the ByteEd team can support with further teaching and learning resources for the classroom). This is the first time the Play Code Learn series will be able to be viewed by teachers, parents & educationalists in Aotearoa.

Find out more about ByteEd here!

To register for an event please contact Sarah Washbrooke at sarah.w@byteed.com


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Sarah Washbrooke

ByteEd product development lead

Sarah is a STEM and technology specialist with over 25 years teaching experience in both the United Kingdom and Aotearoa New Zealand. She has taught all technological areas in the classroom and online, to a wide range of  ākonga, Year 3 to Year 13. Her mahi has a focus on  inclusive, integrated learning environments, and learning programs linked to the local community.

Sarah has extensive leadership experience in the classroom and online that she uses in guiding and mentoring colleagues. Her leadership experience includes: Technology & Arts Team Leader, Passion projects and Curriculum leads, ICT network (hardware and software) leader and within-school and across-school Kāhui Ako lead with responsibility for future focused education and building resilience of all learners. 

Teachers across NZ have been supported through personalised professional learning, webinars, hands-on workshops, and conferences in the areas of STEM and Technology. Sarah also guides ākonga and teachers with her volunteer work for two Technology subject associations, TENZ & DTTA.

Sarah has been nominated for several teaching excellence awards and was awarded the Prime Minister’s Science Teacher Prize in 2020. Sarah is Product Development Lead for ByteEd, designing and developing resources for teachers and students in Digital Technologies and is a Teaching Fellow at University of Waikato in Technology Education. 

Sarah is a Ministry of Education approved professional learning and development facilitator supporting schools with Local Curriculum Design, STEM, Digital Technologies.

Thomas programming

Thomas Male

VR development Lead

Virtual Reality enthusiast and driven game programmer, who is also deeply passionate to bring industry knowledge directly to learners in schools, whether student or teacher. Graduated from Media Design School with a Bachelor's in Software Engineering - Game Programming.

Thomas has experience teaching both students and teachers in a range of digital technologies including C# programming, Unity, A-frame and more!

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